GameDX() | GameDX | |
getClientSurfaceCoords() | GameDX | |
getD3D() | GameDX | |
getDeviceHandle() | GameDX | |
getDirectInput() | GameDX | |
getFont() | GameDX | |
registerListener(GameDXListener &listener) | GameDX | |
releaseD3D() | GameDX | |
releaseDI() | GameDX | |
removeListener(GameDXListener &listener) | GameDX | |
resetD3D() | GameDX | |
setupD3D() | GameDX | |
setupDI() | GameDX | |
~GameDX() | GameDX |