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ObjListNode Struct Reference

A node in the render list. More...

#include <Tile.h>

List of all members.

Public Methods

bool operator>= (const ObjListNode &rhs) const
 An operator that is used for sorting the object list by screen y offset(draw order).


Public Attributes

Drawableobj
 The object to draw.

Point scrOffset
 The object's screen offset within the tile.


Detailed Description

A node in the render list.


Member Function Documentation

bool ObjListNode::operator>= const ObjListNode &    rhs const [inline]
 

An operator that is used for sorting the object list by screen y offset(draw order).


Member Data Documentation

Drawable* ObjListNode::obj
 

The object to draw.

Point ObjListNode::scrOffset
 

The object's screen offset within the tile.

This offset is based as if the object was resting on the ground. It is stored this way for purposes of draw order. Height is taken into account at draw time.


The documentation for this struct was generated from the following file:
Generated on Tue Mar 4 02:29:26 2003 for SuperIsoBomb by doxygen1.2.18