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Bomb.cpp File Reference

#include "Bomb.h"
#include "Explosion.h"
#include "Game.h"
#include "SoundSystem.h"
#include "Tile.h"
#include "Map.h"
#include "Vector3D.h"
#include "Point3D.h"
#include "Particle.h"

Variables

const int NUM_PARTICLES = 40
 Super IsoBomb.

const float NUM_FUSE_PARTICLES_PER_SEC = 100.0f

Variable Documentation

const float NUM_FUSE_PARTICLES_PER_SEC = 100.0f
 

const int NUM_PARTICLES = 40
 

Super IsoBomb.

Authors: Jim Clase, Jonathan Hilliker, Jason Winnebeck


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