#include <Tile.h>
Public Types | |
typedef std::list< ObjListNode > | DrawList |
A std::list of objects to draw. | |
typedef DrawList::iterator | DrawListIter |
An iterator over a list of entities. | |
Public Attributes | |
int | height |
The height of the tile. | |
LPDIRECT3DTEXTURE8 | topTex |
The texture to use on the top of the tile. | |
LPDIRECT3DTEXTURE8 | sideTex |
The texture to use on the sides of the tile. | |
DrawList | objs |
A list of objects in this tile to render. |
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A std::list of objects to draw.
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An iterator over a list of entities.
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The height of the tile.
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A list of objects in this tile to render.
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The texture to use on the sides of the tile.
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The texture to use on the top of the tile.
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