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SuperIsoBomb Compound Members
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Here is a list of all class members with links to the class documentation for each member:
- decBombCounter()
: Character
- decHitPoints()
: Character
- detonationDelay
: CharacterProps
- direction
: Entity
- distFromOrigin()
: Point
- distTo()
: Rect, Point
- doCollision()
: ThrownBomb, Entity, Character, Bomb
- down
: KeyboardSettings
- draw()
: ThrownBomb, Powerup, Particle, Map, HomingBomb, Game, Explosion, Entity, Effect, Drawable, Character, Bomb, Animation
- Drawable()
: Drawable
- drawHUD()
: Character
- DrawList
: Tile
- DrawListIter
: Tile
- Game()
: Game
- GameDX()
: GameDX
- GameLogic()
: GameLogic
- get_hInstance()
: Window
- getAnimationFrames()
: Animation
- getAnimRuntime()
: Animation
- getBombAnimationFrames()
: AnimationManager
- getBombFeetAnimationFrames()
: AnimationManager
- getBombPowerUpTexture()
: AnimationManager
- getBottom()
: Rect
- getCenter()
: Rect
- getCharacterAnimationFrames()
: AnimationManager
- getClientSurfaceCoords()
: GameDX
- getCloneFor()
: Virus
- getD3D()
: GameDX
- getDeviceHandle()
: GameDX
- getDirectInput()
: GameDX
- getDirection()
: Entity
- getExplosionAnimationFrames()
: AnimationManager
- getF()
: AStarTile
- getFont()
: GameDX
- getFrameDt()
: Timer
- getFrameRate()
: Timer
- getG()
: AStarTile
- getH()
: AStarTile
- getHeight()
: Powerup, Particle, Explosion, Drawable, Character, Bomb
- getHitPointTexture()
: AnimationManager
- getHomingBombTexture()
: AnimationManager
- getHwnd()
: Window
- getInvalidToken()
: SoundSystem
- getLowerLeft()
: Rect
- getLowerRight()
: Rect
- getMag()
: Vector
- getMagx()
: Vector3D, Vector
- getMagy()
: Vector3D, Vector
- getMagz()
: Vector3D
- getMap()
: Game
- getMapLength()
: Map
- getMapWidth()
: Map
- getMessage()
: IsoException
- getNextPoint()
: AStar
- getNumCameras()
: Map
- getNumTextures()
: Animation
- getNumTicksPerMs()
: Timer
- getParent()
: AStarTile
- getPoint()
: AStarTile
- getPointHeight()
: Map
- getPosition()
: Particle, Entity, Effect, Drawable
- getPowerPowerUpTexture()
: AnimationManager
- getPowerupType()
: Powerup
- getProps()
: Character
- getRadiusPowerUpTexture()
: AnimationManager
- getRectHeight()
: Map
- getRedValue()
: Virus
- getRight()
: Rect
- getScreenTileOffset()
: Map
- getSecondsSinceStart()
: Timer
- getSpeedPowerUpTexture()
: AnimationManager
- getStartingPoint()
: Map
- getTexture()
: TextureManager
- getTheta()
: Vector
- getTile()
: AStarTileKey
- getTileAt()
: Map
- getUpperLeft()
: Rect
- getUpperRight()
: Rect
- getVar()
: ConfigFile
- getVirus()
: Character
- getVirusType()
: Virus
- getWindowed()
: Window
- getX()
: TileLocation, AStarTile
- getY()
: TileLocation, AStarTile
- up
: KeyboardSettings
- update()
: Virus, ThrownBomb, RespawnPowerup, RespawnEntity, Powerup, Particle, HomingBomb, GameLogic, Game, Explosion, Entity, EndGame, Effect, Character, Bomb, Animation
Generated on Tue Mar 4 02:29:26 2003 for SuperIsoBomb by
1.2.18