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GameDXListener Class Reference

This is an interface for a listener who needs to listen to the GameDX class for lost device and reset device events. More...

#include <GameDXListener.h>

Inheritance diagram for GameDXListener:

Animation Character List of all members.

Public Methods

virtual void OnLostDevice ()=0
 Event called when device is lost.

virtual void OnResetDevice ()=0
 Event called when device is reset.


Detailed Description

This is an interface for a listener who needs to listen to the GameDX class for lost device and reset device events.

It is possible for a device to be lost and never reset.

Listeners wanting to listen to events must register with the global GameDX object.


Member Function Documentation

virtual void GameDXListener::OnLostDevice   [pure virtual]
 

Event called when device is lost.

Implemented in Animation, and Character.

virtual void GameDXListener::OnResetDevice   [pure virtual]
 

Event called when device is reset.

Implemented in Animation, and Character.


The documentation for this class was generated from the following file:
Generated on Tue Mar 4 02:29:26 2003 for SuperIsoBomb by doxygen1.2.18