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Effect.h

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00001 
00007 #ifndef EFFECT_H_KPR241
00008 #define EFFECT_H_KPR241
00009 
00010 #include "Drawable.h"
00011 #include "Rect.h"
00012 class Point;
00013 
00021 class Effect : public Drawable {
00022 public:
00026     Effect();
00027 
00031     virtual ~Effect();
00032 
00039     virtual bool update( float dt )= 0;
00040 
00045     virtual void draw( const Point& anchor ) = 0;
00046 
00052     virtual const Rect& getPosition() const = 0;
00053 };
00054 
00055 #endif

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