addPowerups() | Map | |
addToRenderList(Drawable &obj) | Map | |
CAMERA0 | Map | [static] |
CAMERA1 | Map | [static] |
clearRenderList() | Map | |
draw(const Point &pt, int scrWidth, int scrHeight) | Map | |
draw(int scrWidth, int scrHeight, int cameraFlags) | Map | |
getMapLength() const | Map | |
getMapWidth() const | Map | |
getNumCameras() const | Map | |
getPointHeight(const Point &p) const | Map | |
getPointHeight(const Point3D &p) const | Map | |
getRectHeight(const Rect &r) const | Map | |
getScreenTileOffset(const Point &pt, float startX, float startY) | Map | [static] |
getStartingPoint() | Map | |
getTileAt(const Point &pt) const | Map | |
isLocationOutside(const TileLocation &loc) const | Map | |
isLocationOutside(const Point &pt) const | Map | |
isLocationOutside(const Point3D &pt) const | Map | |
isLocationOutside(const Rect &r) const | Map | |
load(const char *fn) | Map | |
Map() | Map | |
setCameraTarget(const Entity *target, int camera) | Map | |
~Map() | Map |