#include "IsoBomb.h"
#include "Character.h"
#include "Game.h"
#include "Bomb.h"
#include "HomingBomb.h"
#include "ThrownBomb.h"
#include "ConfigFile.h"
#include "TextureManager.h"
#include "Explosion.h"
#include "Powerup.h"
#include "Map.h"
#include "EndGame.h"
#include "Virus.h"
#include "Particle.h"
#include "Vector3D.h"
#include "Point3D.h"
Variables | |
const float | MIN_POWER = 0.30f |
The minimum throwing power. |
|
The minimum throwing power.
|