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java.lang.ObjectSim.Routing.AbstractRoutingAlgorithm
Sim.Routing.FloodingRoutingAlgorithm
public class FloodingRoutingAlgorithm
FloodingRoutingAlgorithm implements a simple routing algorithm where every user data packet is flooded to all nodes. A cache of seen packets prevents reflooding of the same packet (which prevents loops in the routing).
Field Summary |
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Fields inherited from class Sim.Routing.AbstractRoutingAlgorithm |
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myNode |
Constructor Summary | |
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FloodingRoutingAlgorithm()
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Method Summary | |
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void |
arrived(HardwareFrame in)
Event when a HardwareFrame arrives destined for this Node that does not have a user Packet, or has a Packet not for this Node. |
void |
newPacket(Node dest,
Packet packet)
Event when a Node wants to send a new Packet. |
Methods inherited from class Sim.Routing.AbstractRoutingAlgorithm |
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attached, getTime, loopback, overheard, scheduleEvent, setSimulation, terminated |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public FloodingRoutingAlgorithm()
Method Detail |
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public void newPacket(Node dest, Packet packet)
newPacket
in interface RoutingAlgorithm
newPacket
in class AbstractRoutingAlgorithm
dest
- non-null Node as the destination (packet.getDest() == dest.getAddress())packet
- user packet data to send, with a destination address not equal to the address for
the sending Node.public void arrived(HardwareFrame in)
arrived
in interface RoutingAlgorithm
arrived
in class AbstractRoutingAlgorithm
in
- non-null HardwareFrame received
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