Jason Winnebeck -- Skeletal Animation Project -- May 14, 2003
Technical Information:
- DirectX 8.1a
- Rendering
- Viewer application input
- Math library - Matrices, vectors, quaternions and more
- Mesh - helps to load in meshes of vertices, and breaks up the mesh into
renderable sections
- X Files - generic file framework that allows for hierarchical file processing.
back || How Does Skeletal Animation
Work?
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