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GNE::GameListData Struct Reference
Data about each game.
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#include <ListServerConnection.h>
List of all members.
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Public Attributes |
std::string | gameName |
std::string | modName |
std::string | serverName |
std::string | address |
int | numPlayers |
int | latency |
void * | gameSpecificData |
Detailed Description
Data about each game.
The documentation for this struct was generated from the following file:
Generated on Fri Aug 22 13:40:06 2003 for GNE by
1.3