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GNE::GameListData Struct Reference

Data about each game. More...

#include <ListServerConnection.h>

List of all members.

Public Attributes

std::string gameName
std::string modName
std::string serverName
std::string address
int numPlayers
int latency
void * gameSpecificData


Detailed Description

Data about each game.


The documentation for this struct was generated from the following file:
Generated on Fri Aug 22 13:40:06 2003 for GNE by doxygen1.3