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GNE Compound List
Here are the classes, structs, unions and interfaces with brief descriptions:
GNE::Address
GNE::Buffer
The
Buffer
class provides functionality to pull data types out of a raw binary data buffer
GNE::BufferError
GNE::ChannelPacket
GNE::ChannelProvider
GNE::ClientConnection
GNE::ConditionVariable
GNE::Connection
GNE::ConnectionEventGenerator
GNE::ConnectionListener
GNE::ConnectionParams
GNE::ConnectionStats
GNE::ConsoleBuffer
GNE::Console::ConsoleMutex
GNE::Counter
GNE::CustomPacket
GNE::Error
GNE::EventThread
GNE::ExitPacket
GNE::Console::ginbuf
GNE::Console::GOut
The class for
GNE::Console::gout
GNE::Console::goutbuf
GNE::ListServerConnection
GNE::GameListData
Data about each game
GNE::Lock< T >
GNE::LockEx< T >
GNE::LowLevelError
GNE::Console::moveTo
GNE::Mutex
GNE::NetworkObject
GNE::NullDeleter
Deleter that does nothing for the
SmartPtr
GNE::ObjectBroker
GNE::ObjectBrokerClient
GNE::ObjectBrokerPacket
GNE::ObjectBrokerServer
GNE::ObjectCreationPacket
GNE::ObjectDeathPacket
GNE::ObjectUpdatePacket
GNE::Packet
GNE::PacketFeeder
GNE::PacketStream
GNE::PacketTypeMismatch
GNE::PingInformation
GNE::PingPacket
GNE::ProtocolViolation
GNE::RateAdjustPacket
GNE::ReceiveEventListener
GNE::ServerConnection
GNE::ServerConnectionListener
GNE::SmartPtr< T >
GNE::SocketPair
GNE::SyncConnection
GNE::SynchronizedObject
GNE::Console::TextConsole
GNE::Thread
GNE::Time
GNE::Timer
GNE::TimerCallback
GNE::UnknownPacket
GNE::UserError
GNE::UserVersionMismatch
GNE::WeakPtr< T >
GNE::WrapperPacket
GNE::WrongGame
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