Gillius's Programming

September 2005 Archives

GNE Updates -- September 16, 2005 10:17 PM
I've added the CVS changelog to the current progress section and also added an article about a potential design issue with GNE about how truly effective a multithreaded network engine can be in a game? It's an open problem and I encourage discussion about it in the fourms, especially if you have designed something around this.
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